A suite of mathematical games designed to support and engage.
Cheese planet
Stack the cheese bricks in ascending order. Be quick before the cheese rots away.
Mathematical aim: number.
- Ordering whole numbers.
- Up to hundreds of millions.
- Ages 10 and up.
Octopushy
Use your friendly octopus to herd the fish into a skeleton or a castle to reach a total.
Mathematical aim: addition.
- Adding whole numbers.
- Place value method (split method).
- Add to thousands.
- Ages 9 and up.
Ants' picnic
Can you send the right number of ants to capture food for the nest? Test your multiplication and addition skills but beware the echidna!
Mathematical aim: multiplication.
- Multiplication - single digits, tens and hundreds.
- Addition of multiples.
- Ages 10 and up.
PopUp paintbook
Colour fractions to paint your own pop-up book.
Mathematical aim: fractions.
- Fractions of a shape.
- Fractions of a group.
- Ages 9 and up.
Box ladders
Rescue the stranded Numbles by dragging the fraction, decimal and percentage ladders.
Mathematical aim: fractions, decimals, percentages.
- Size of proper fractions.
- Size of simple decimals (one decimal place).
- Size of simple percentages.
- Ages 10 and up.
Plushie cannon
Shoot the plushie toys from the cannon to hit the target. Can you find the pattern?
Mathematical aim: patterns.
- Number patterns - addition, subtraction, multiplication, division.
- Positive whole numbers.
- Ages 9 and up.
Shape sketch
Draw shapes to find out if you are an 'Excellent' artist. Work fast to beat the clock!
Mathematical aim: two-dimensional shapes.
- Angles in degrees.
- 2D shapes: triangles, quadrilaterals, rectangles, squares, rhombuses, parallelograms.
- Geometrical terms: perpendicular, right-angle, acute, obtuse, reflex, isosceles, equilateral, regular.
- Ages 10 and up.
3D block builder
Can you picture things in 3D? Use blocks to build objects from their side, top and front views.
Mathematical aim: three-dimensional objects.
- 3D objects.
- Constructing from views.
- Ages 9 and up.
Floaty farms
Attract sheep to your farm by building a field that has the right length of fence. Beware, you have a limited amount of grass.
Mathematical aim: perimeter.
- Comparing area to perimeter.
- Ages 9 and up.
- Floaty fences
Floaty fences
Fence in the right amount of land to attract some sheep.
Mathematical aim: area.
- Comparing perimeter to area.
- Ages 9 and up.
Meltoids
Create 3D blocks out of goo to exactly match the volume of the moulds.
Mathematical aim: volume.
- Concept of volume in cubic units.
- Ages 9 and up.
Giftbox balance
Unwrap your gifts by finding their mass on a balance beam.
Mathematical aim: mass.
- Mass in grams, kilograms, tonnes.
- Decimal notation.
- Ages 11 and up.
Time spring
Set the alarm clocks to wake up the packages so that they get to the delivery point on time.
Mathematical aim: time.
- Analog clocks.
- Time in 5, 10 and 15 minute blocks.
- Duration.
- Ages 9 and up.
World of WormCraft
The worm is hungry. Follow the directions to help him find his apples and collect his funny hats.
Mathematical aim: direction.
- Arrows.
- Compass (N-E-S-W).
- Grid e.g. E6.
- Ages 9 and up.
Chance invaders
The bubbles are invading! Set the cannon to shoot the bubbles before they land.
Mathematical aim: probability.
- Likelihood.
- Proportions.
- Ages 9 and up.
Graph it
Turn data tables into colourful graphs before time runs out.
Mathematical aim: data.
- Picture graphs (pictograms).
- Column graphs (bar charts).
- Sector graphs (pie charts).
- Line graphs.
- Scale 1-to-1 and 1-to-many.
- Ages 11 and up.
Flocker
Help the farmer line up his sheep in order. Beware, some of them are negative and some are even from Ancient Rome.
Mathematical aim: number.
- Order numbers.
- Positive and negative whole numbers.
- Roman numerals.
- Ages 11 and up.
Operation caterpillar
Turn caterpillars into butterflies by filling in the missing part of the equation.
Mathematical aim: number sentences.
- Numeric equations.
- Positive whole numbers only.
- Order of operations including brackets.
- Ages 11 and up.
Blob fractions
Use fractions to split the blobs into the correct sizes to balance the weight.
Mathematical aim: fractions.
- Simple fractions of whole numbers.
- Ages 11 and up.
Replicons
Help the Replicons on their journey by building chains of decimals to cross the pits.
Mathematical aim: decimals.
- Number line.
- Count by tenths (decimal).
- Multiply simple decimals by whole numbers.
- Ages 11 and up.
Mystery menagerie
Signal the space ship by adding the right animals to your farm. Can you work out what each animal is worth?
Mathematical aim: patterns and algebra.
- Symbols for numbers.
- Number sentences.
- Whole positive numbers only.
- Finding values of unknowns.
- Ages 10 and up.
Peanut bridge
Rotate and resize shapes to plug the holes in the bridge so that the elephants can reach the peanuts.
Mathematical aim: transformations.
- Enlargement.
- Rotation.
- Two dimensional shapes.
- Ages 10 and up.