A suite of mathematical games designed to support and engage.
Please be aware these are not available on mobile devices.
Cheese planet
Stack the cheese bricks in ascending order. Be quick before the cheese rots away.
Mathematical aim: number.
- Ordering whole numbers.
- Up to hundreds of millions.
- Ages 10 and up.
Octopushy
Use your friendly octopus to herd the fish into a skeleton or a castle to reach a total.
Mathematical aim: addition.
- Adding whole numbers.
- Place value method (split method).
- Add to thousands.
- Ages 9 and up.
Ants' picnic
Can you send the right number of ants to capture food for the nest? Test your multiplication and addition skills but beware the echidna!
Mathematical aim: multiplication.
- Multiplication - single digits, tens and hundreds.
- Addition of multiples.
- Ages 10 and up.
PopUp paintbook
Colour fractions to paint your own pop-up book.
Mathematical aim: fractions.
- Fractions of a shape.
- Fractions of a group.
- Ages 9 and up.
Box ladders
Rescue the stranded Numbles by dragging the fraction, decimal and percentage ladders.
Mathematical aim: fractions, decimals, percentages.
- Size of proper fractions.
- Size of simple decimals (one decimal place).
- Size of simple percentages.
- Ages 10 and up.
Plushie cannon
Shoot the plushie toys from the cannon to hit the target. Can you find the pattern?
Mathematical aim: patterns.
- Number patterns - addition, subtraction, multiplication, division.
- Positive whole numbers.
- Ages 9 and up.
Shape sketch
Draw shapes to find out if you are an 'Excellent' artist. Work fast to beat the clock!
Mathematical aim: two-dimensional shapes.
- Angles in degrees.
- 2D shapes: triangles, quadrilaterals, rectangles, squares, rhombuses, parallelograms.
- Geometrical terms: perpendicular, right-angle, acute, obtuse, reflex, isosceles, equilateral, regular.
- Ages 10 and up.
3D block builder
Can you picture things in 3D? Use blocks to build objects from their side, top and front views.
Mathematical aim: three-dimensional objects.
- 3D objects.
- Constructing from views.
- Ages 9 and up.
Floaty farms
Attract sheep to your farm by building a field that has the right length of fence. Beware, you have a limited amount of grass.
Mathematical aim: perimeter.
- Comparing area to perimeter.
- Ages 9 and up.
- Floaty fences
Floaty fences
Fence in the right amount of land to attract some sheep.
Mathematical aim: area.
- Comparing perimeter to area.
- Ages 9 and up.
Meltoids
Create 3D blocks out of goo to exactly match the volume of the moulds.
Mathematical aim: volume.
- Concept of volume in cubic units.
- Ages 9 and up.
Giftbox balance
Unwrap your gifts by finding their mass on a balance beam.
Mathematical aim: mass.
- Mass in grams, kilograms, tonnes.
- Decimal notation.
- Ages 11 and up.
Time spring
Set the alarm clocks to wake up the packages so that they get to the delivery point on time.
Mathematical aim: time.
- Analog clocks.
- Time in 5, 10 and 15 minute blocks.
- Duration.
- Ages 9 and up.
World of WormCraft
The worm is hungry. Follow the directions to help him find his apples and collect his funny hats.
Mathematical aim: direction.
- Arrows.
- Compass (N-E-S-W).
- Grid e.g. E6.
- Ages 9 and up.
Chance invaders
The bubbles are invading! Set the cannon to shoot the bubbles before they land.
Mathematical aim: probability.
- Likelihood.
- Proportions.
- Ages 9 and up.
Graph it
Turn data tables into colourful graphs before time runs out.
Mathematical aim: data.
- Picture graphs (pictograms).
- Column graphs (bar charts).
- Sector graphs (pie charts).
- Line graphs.
- Scale 1-to-1 and 1-to-many.
- Ages 11 and up.
Flocker
Help the farmer line up his sheep in order. Beware, some of them are negative and some are even from Ancient Rome.
Mathematical aim: number.
- Order numbers.
- Positive and negative whole numbers.
- Roman numerals.
- Ages 11 and up.
Operation caterpillar
Turn caterpillars into butterflies by filling in the missing part of the equation.
Mathematical aim: number sentences.
- Numeric equations.
- Positive whole numbers only.
- Order of operations including brackets.
- Ages 11 and up.
Blob fractions
Use fractions to split the blobs into the correct sizes to balance the weight.
Mathematical aim: fractions.
- Simple fractions of whole numbers.
- Ages 11 and up.
Replicons
Help the Replicons on their journey by building chains of decimals to cross the pits.
Mathematical aim: decimals.
- Number line.
- Count by tenths (decimal).
- Multiply simple decimals by whole numbers.
- Ages 11 and up.
Mystery menagerie
Signal the space ship by adding the right animals to your farm. Can you work out what each animal is worth?
Mathematical aim: patterns and algebra.
- Symbols for numbers.
- Number sentences.
- Whole positive numbers only.
- Finding values of unknowns.
- Ages 10 and up.
Peanut bridge
Rotate and resize shapes to plug the holes in the bridge so that the elephants can reach the peanuts.
Mathematical aim: transformations.
- Enlargement.
- Rotation.
- Two dimensional shapes.
- Ages 10 and up.